All stagesStage 1 of 8

Research and evidence

What is already known, and what still needs proving?

Studies, trials, and reviews that establish whether an approach works and for whom.

Open technical problems

What is still hard here

Unsolved engineering problems at this stage, each linked to work documenting the difficulty.

Technical problem
Knowing whether an in-headset score means anything

Headsets record rich data — gaze, movement, timing — and it is tempting to treat it as assessment. Establishing that those numbers correspond to real clinical ability is a separate and harder task.

VRARCross-specialty
GlobalOpen problem
Problems

1 record at this stage

Clinical problem
Translating motor-learning research into therapy

Findings about how movement is relearned are well established in the laboratory and slow to reach the treatment room.

VRHapticsRehabilitationClinical research
GlobalActive challenge
Solutions

2 records at this stage

Open-source medical imaging platform
3D Slicer

Free, open-source software for visualisation, segmentation, registration, and analysis of medical images, with extensions for viewing and interacting with scenes in virtual reality.

VRScreen-basedRadiologyMedical imaging
GlobalOpen source
Source reviewed
Open-source simulation framework
SOFA Framework

Open-source framework for real-time physics simulation, widely used as the engine underneath medical simulation and surgical training research.

VRHapticsSurgeryMedical education
GlobalOpen source
Organizations

1 record at this stage

University research laboratory
Stanford Virtual Human Interaction Lab

Stanford University laboratory studying the psychological and behavioural effects of virtual and augmented reality, founded in 2003.

VRARHuman factorsBehavioral health
United StatesActive research
Source reviewed
Evidence

1 record at this stage

Projects

1 record at this stage

Events

3 records at this stage

Academic workshop
MedXR 2026

An IEEE COMPSAC workshop focused on AR, VR, XR, AI-driven immersive visualization, medical imaging, and clinical applications.

VRARMedical imagingClinical research
Global2026 event
Source reviewed
Academic conference
IEEE VR 2027

The IEEE Conference on Virtual Reality and 3D User Interfaces, described by its organisers as the premier international venue for advances in virtual, augmented, and mixed reality. Hosts the XR Health workshop track.

VRARMRClinical researchHuman factors
Melbourne, AustraliaFeb 27, 2027
Source reviewed
Academic conference
IEEE ISMAR 2026

The International Symposium on Mixed and Augmented Reality, the leading academic venue for AR and MR research, organised by IEEE and ACM SIGCHI.

ARMRClinical researchMedical imaging
Bari, ItalyOct 4, 2026
Source reviewed
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